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👑tanino got a reaction from 👑opalthira in 3MLE Quick Tips
Greetings,
Although MabiBeats ships 3MLE with all the required configurations for it to work, there are some things that could be useful to know, as such here's a few of my personal favorite tips that oddly enough not many people know.
1. The Search Function & Replace Function
Hitting the keys CTRL + F (much like any text editors) will bring up a small windows which can be used to look for snipets of text in the MML code you're working on.
It will only search in the selected track however, not the whole MML.
This window looks like this. (Due to Windows Version variations yours might look slightly different but all the buttons are at the exact same spot).
How do I use it? Simple!
Type what you wish to search for in the "Search what" field. Click on Search Up if you want to search anywhere BEFORE your currently selected text in the MML Code, otherwise click Search Down. If there is nothing found, a prompt will display informing you as such. Here's an example GIF.
Alright, now that we know how to search, lets talk about replacing, and how it can be used.
First, the replace function is also limited to the track you have selected. It's very useful when transposing an MML up or down an octave in the event that an MML contains a lot of Midi Number Notes. These notes are marked with the letter "n" followed by a number. When you change the octave, the number notes are unaffected because they ignore octaves and instead directly tell the MML where the note should be regardless of any other conditions.
Here is what an N note looks like in an MML Code: (Highlighted for your understanding pleasure :'D)
If you happen to be transcribing say... a Mandolin or Lyre MML to something like.. a Piano, Harp or Electric Guitar, Midi Number Notes are you worse nightmare, however fear not! This is where the Replace function comes into play.
To replace a part of your MML Code, you must first search for what you want to replace, as described above. Then, Click on Replace, two new buttons will then appear, as well as a new text field.
IMPORTANT: You are Replacing the content what you typed in the search field with what you type in the Replace field. Clicking on Replace will replace the selected MML with what you have tpyed in the Replace What box.
Clicking Replace All will replace ALL found matches to what you have searched for to the contents of the Replace What box.
If you replace more than one element, a small (sadly untranslated) box will tell you how many matches were replaced. Here is an example in which we are replacing Midi Number Notes with rests.
Now this is a CRUCIAL thing to know when dealing with Midi Number Notes, very useful and will save you A LOT of time.
2. Fix to Flickering / Invisible Tracer
You may have noticed that when you play an MML, the small vertical bar that shows you the current position of the MML playing flickers or is not showing at all.
If this annoys you, don't worry, its very easy to fix!
Go to your Settings -> Preference and do the following change.
Under General -> Drawing Frame Rate -> Switch it from High: 60FPS to Default: 30FPS Save your work and reload 3MLE, your tracer should now be working! 3. Registering *.MML files
If you wandered into the 3MLE settings, you may have found an option called *.MML File association, what this does is it tell Windows that .MML files should be opened with 3MLE, it will also give them a small icon instead of a blank unknown file type image.
YOU CAN ONLY CHANGE THIS SETTING IF YOU RUN 3MLE AS AN ADMINISTRATOR, to do so, right click your 3MLE exe file or shortcut and click on "Run as Administrator".
Simply click on Register to Regiser the file association, and Unregister to remove the association. If the file is already Registered it will ask if you want to override the registration. If you are not running 3MLE as an Administrator you will get an error message saying that the File Association failed.
Example
What the MML File icon looks like in Windows
I'll likely add some more useful tidbits about 3MLE to this. There is a lot to know that can help folks out there. Thanks for reading my thread.
Kind Regards,
tanino
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👑tanino got a reaction from 🎶Telmes in 3MLE Quick Tips
Greetings,
Although MabiBeats ships 3MLE with all the required configurations for it to work, there are some things that could be useful to know, as such here's a few of my personal favorite tips that oddly enough not many people know.
1. The Search Function & Replace Function
Hitting the keys CTRL + F (much like any text editors) will bring up a small windows which can be used to look for snipets of text in the MML code you're working on.
It will only search in the selected track however, not the whole MML.
This window looks like this. (Due to Windows Version variations yours might look slightly different but all the buttons are at the exact same spot).
How do I use it? Simple!
Type what you wish to search for in the "Search what" field. Click on Search Up if you want to search anywhere BEFORE your currently selected text in the MML Code, otherwise click Search Down. If there is nothing found, a prompt will display informing you as such. Here's an example GIF.
Alright, now that we know how to search, lets talk about replacing, and how it can be used.
First, the replace function is also limited to the track you have selected. It's very useful when transposing an MML up or down an octave in the event that an MML contains a lot of Midi Number Notes. These notes are marked with the letter "n" followed by a number. When you change the octave, the number notes are unaffected because they ignore octaves and instead directly tell the MML where the note should be regardless of any other conditions.
Here is what an N note looks like in an MML Code: (Highlighted for your understanding pleasure :'D)
If you happen to be transcribing say... a Mandolin or Lyre MML to something like.. a Piano, Harp or Electric Guitar, Midi Number Notes are you worse nightmare, however fear not! This is where the Replace function comes into play.
To replace a part of your MML Code, you must first search for what you want to replace, as described above. Then, Click on Replace, two new buttons will then appear, as well as a new text field.
IMPORTANT: You are Replacing the content what you typed in the search field with what you type in the Replace field. Clicking on Replace will replace the selected MML with what you have tpyed in the Replace What box.
Clicking Replace All will replace ALL found matches to what you have searched for to the contents of the Replace What box.
If you replace more than one element, a small (sadly untranslated) box will tell you how many matches were replaced. Here is an example in which we are replacing Midi Number Notes with rests.
Now this is a CRUCIAL thing to know when dealing with Midi Number Notes, very useful and will save you A LOT of time.
2. Fix to Flickering / Invisible Tracer
You may have noticed that when you play an MML, the small vertical bar that shows you the current position of the MML playing flickers or is not showing at all.
If this annoys you, don't worry, its very easy to fix!
Go to your Settings -> Preference and do the following change.
Under General -> Drawing Frame Rate -> Switch it from High: 60FPS to Default: 30FPS Save your work and reload 3MLE, your tracer should now be working! 3. Registering *.MML files
If you wandered into the 3MLE settings, you may have found an option called *.MML File association, what this does is it tell Windows that .MML files should be opened with 3MLE, it will also give them a small icon instead of a blank unknown file type image.
YOU CAN ONLY CHANGE THIS SETTING IF YOU RUN 3MLE AS AN ADMINISTRATOR, to do so, right click your 3MLE exe file or shortcut and click on "Run as Administrator".
Simply click on Register to Regiser the file association, and Unregister to remove the association. If the file is already Registered it will ask if you want to override the registration. If you are not running 3MLE as an Administrator you will get an error message saying that the File Association failed.
Example
What the MML File icon looks like in Windows
I'll likely add some more useful tidbits about 3MLE to this. There is a lot to know that can help folks out there. Thanks for reading my thread.
Kind Regards,
tanino
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👑tanino got a reaction from 🚩ADirtyCouch in 3MLE Quick Tips
Greetings,
Although MabiBeats ships 3MLE with all the required configurations for it to work, there are some things that could be useful to know, as such here's a few of my personal favorite tips that oddly enough not many people know.
1. The Search Function & Replace Function
Hitting the keys CTRL + F (much like any text editors) will bring up a small windows which can be used to look for snipets of text in the MML code you're working on.
It will only search in the selected track however, not the whole MML.
This window looks like this. (Due to Windows Version variations yours might look slightly different but all the buttons are at the exact same spot).
How do I use it? Simple!
Type what you wish to search for in the "Search what" field. Click on Search Up if you want to search anywhere BEFORE your currently selected text in the MML Code, otherwise click Search Down. If there is nothing found, a prompt will display informing you as such. Here's an example GIF.
Alright, now that we know how to search, lets talk about replacing, and how it can be used.
First, the replace function is also limited to the track you have selected. It's very useful when transposing an MML up or down an octave in the event that an MML contains a lot of Midi Number Notes. These notes are marked with the letter "n" followed by a number. When you change the octave, the number notes are unaffected because they ignore octaves and instead directly tell the MML where the note should be regardless of any other conditions.
Here is what an N note looks like in an MML Code: (Highlighted for your understanding pleasure :'D)
If you happen to be transcribing say... a Mandolin or Lyre MML to something like.. a Piano, Harp or Electric Guitar, Midi Number Notes are you worse nightmare, however fear not! This is where the Replace function comes into play.
To replace a part of your MML Code, you must first search for what you want to replace, as described above. Then, Click on Replace, two new buttons will then appear, as well as a new text field.
IMPORTANT: You are Replacing the content what you typed in the search field with what you type in the Replace field. Clicking on Replace will replace the selected MML with what you have tpyed in the Replace What box.
Clicking Replace All will replace ALL found matches to what you have searched for to the contents of the Replace What box.
If you replace more than one element, a small (sadly untranslated) box will tell you how many matches were replaced. Here is an example in which we are replacing Midi Number Notes with rests.
Now this is a CRUCIAL thing to know when dealing with Midi Number Notes, very useful and will save you A LOT of time.
2. Fix to Flickering / Invisible Tracer
You may have noticed that when you play an MML, the small vertical bar that shows you the current position of the MML playing flickers or is not showing at all.
If this annoys you, don't worry, its very easy to fix!
Go to your Settings -> Preference and do the following change.
Under General -> Drawing Frame Rate -> Switch it from High: 60FPS to Default: 30FPS Save your work and reload 3MLE, your tracer should now be working! 3. Registering *.MML files
If you wandered into the 3MLE settings, you may have found an option called *.MML File association, what this does is it tell Windows that .MML files should be opened with 3MLE, it will also give them a small icon instead of a blank unknown file type image.
YOU CAN ONLY CHANGE THIS SETTING IF YOU RUN 3MLE AS AN ADMINISTRATOR, to do so, right click your 3MLE exe file or shortcut and click on "Run as Administrator".
Simply click on Register to Regiser the file association, and Unregister to remove the association. If the file is already Registered it will ask if you want to override the registration. If you are not running 3MLE as an Administrator you will get an error message saying that the File Association failed.
Example
What the MML File icon looks like in Windows
I'll likely add some more useful tidbits about 3MLE to this. There is a lot to know that can help folks out there. Thanks for reading my thread.
Kind Regards,
tanino
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👑tanino got a reaction from 🌟Yasuno in 3MLE Quick Tips
Greetings,
Although MabiBeats ships 3MLE with all the required configurations for it to work, there are some things that could be useful to know, as such here's a few of my personal favorite tips that oddly enough not many people know.
1. The Search Function & Replace Function
Hitting the keys CTRL + F (much like any text editors) will bring up a small windows which can be used to look for snipets of text in the MML code you're working on.
It will only search in the selected track however, not the whole MML.
This window looks like this. (Due to Windows Version variations yours might look slightly different but all the buttons are at the exact same spot).
How do I use it? Simple!
Type what you wish to search for in the "Search what" field. Click on Search Up if you want to search anywhere BEFORE your currently selected text in the MML Code, otherwise click Search Down. If there is nothing found, a prompt will display informing you as such. Here's an example GIF.
Alright, now that we know how to search, lets talk about replacing, and how it can be used.
First, the replace function is also limited to the track you have selected. It's very useful when transposing an MML up or down an octave in the event that an MML contains a lot of Midi Number Notes. These notes are marked with the letter "n" followed by a number. When you change the octave, the number notes are unaffected because they ignore octaves and instead directly tell the MML where the note should be regardless of any other conditions.
Here is what an N note looks like in an MML Code: (Highlighted for your understanding pleasure :'D)
If you happen to be transcribing say... a Mandolin or Lyre MML to something like.. a Piano, Harp or Electric Guitar, Midi Number Notes are you worse nightmare, however fear not! This is where the Replace function comes into play.
To replace a part of your MML Code, you must first search for what you want to replace, as described above. Then, Click on Replace, two new buttons will then appear, as well as a new text field.
IMPORTANT: You are Replacing the content what you typed in the search field with what you type in the Replace field. Clicking on Replace will replace the selected MML with what you have tpyed in the Replace What box.
Clicking Replace All will replace ALL found matches to what you have searched for to the contents of the Replace What box.
If you replace more than one element, a small (sadly untranslated) box will tell you how many matches were replaced. Here is an example in which we are replacing Midi Number Notes with rests.
Now this is a CRUCIAL thing to know when dealing with Midi Number Notes, very useful and will save you A LOT of time.
2. Fix to Flickering / Invisible Tracer
You may have noticed that when you play an MML, the small vertical bar that shows you the current position of the MML playing flickers or is not showing at all.
If this annoys you, don't worry, its very easy to fix!
Go to your Settings -> Preference and do the following change.
Under General -> Drawing Frame Rate -> Switch it from High: 60FPS to Default: 30FPS Save your work and reload 3MLE, your tracer should now be working! 3. Registering *.MML files
If you wandered into the 3MLE settings, you may have found an option called *.MML File association, what this does is it tell Windows that .MML files should be opened with 3MLE, it will also give them a small icon instead of a blank unknown file type image.
YOU CAN ONLY CHANGE THIS SETTING IF YOU RUN 3MLE AS AN ADMINISTRATOR, to do so, right click your 3MLE exe file or shortcut and click on "Run as Administrator".
Simply click on Register to Regiser the file association, and Unregister to remove the association. If the file is already Registered it will ask if you want to override the registration. If you are not running 3MLE as an Administrator you will get an error message saying that the File Association failed.
Example
What the MML File icon looks like in Windows
I'll likely add some more useful tidbits about 3MLE to this. There is a lot to know that can help folks out there. Thanks for reading my thread.
Kind Regards,
tanino
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👑tanino reacted to 🌟Yasuno in Showcase Hall Available + Public Discord
Hi all,
As promised in the last news post the Showcase Hall is now available, please note that this music hall works a bit different from the other ones! I have made a very short, but precise FAQ below.
F.A.Q
Q. Why can't i see any MML Code?
A. The Showcase Hall is for being able to preview a song only. Usually this is for composers who have made some fantastic music, but do not wish to share the code with others in-game (but still let people listen to it, and review it). Also, sometimes a song may be an impossible play rank still, but they wish to get early feedback, etc.
Q. How come there are no ranks posted?
A. The showcase hall is for previewing the music only, since there is no public MML code there is no point in showing the play rank.
Public Discord
We now have a public discord for our communities, we recently moved our staff chat from Slack to Discord. It made sense for the next step for it to be available to all of the community. Currently there are only a few channels, however as/if it grows we will continue to make more room with new channels.
Discord Invitation Link
View full article
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👑tanino got a reaction from 🚩ADirtyCouch in Public Discord Server
Hi everyone,
I am aware that the user @Zarorian has created a Discord server and shared it with everyone, but I'd still like to share my own here if anyone is interested.
Although not officially a MabiBeats server, it's ported off my Mabinogi Skype chat which I've been running for almost 3 years now, and also publicly available via my Twitter, Tumblr and Facebook accounts.
The server is essentially for Mabinogi but chats about other games and any sort of topic that doesn't break the rules is perfectly fine and welcome!
Everyone is welcome and the rules are as follows;
Global Rules, these apply to all channels (Text and Voice)
- No spamming (For voice; No loud music / control your background noise) - Respect others, trolling is only allowed if it doesn't become a problem, those who abuse of trolling and start drama will be banned without a warning. (This means be careful of topics such as religion, sexual orientation and political views, ect. because they may offend others.) - No Sexually explicit content (Images, chat topics and videos are not allowed in both the chat and the voice channels) - Although this is a Mabinogi related server, topics about just about any game are welcome, we're here to have fun and chill. - If you have a problem with a member please contact a Moderator or Admin The link to the server is: https://discord.gg/011uMxXLy9yRFlwwY
You can also find a join button on my tumblr (Bellow my Twitter Feed) as shown bellow;
As I said this is NOT an official MabiBeats server and it has no affiliation with MabiBeats, regardless of this if you have trouble with some content on the site send a report using the appropriate function and a Mod/SSR/Admin will get to you, if this fails in a reasonable amount of time (48 Hours is considered a reasonable time.) then you can pop a message in the Discord server and it is likely that one of the SSR's will see it.
Thank you for taking the time to read my thread.
o/
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👑tanino got a reaction from 🎶Telmes in Too Much Copy Pasting
That's your decision, however copy/pasting is a reality that should be accepted and just lived with, submitting an MML to the internet is almost like saying "Here have a free cookie." because its pretty much free domain, and while you did spend your time and effort into the creation of the MML, most people just do not know where an MML came from.
While proper credits are important, its good to know that if you are not willing to accept that your work is more than likely not going to get properly credited past your name being attached to your submissions (Meaning that if someone else copies it, they are likely to not give you any credits, or even take 5 seconds to look at who posted the MML for that matter in most cases.) you should probably not share your work.
It's impossible to make sure MML is properly credited, and that extends past MabiBeats and applies to anywhere on the internet unfortunately its just a thing that composers have to let go of if they choose to share their MML code.
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👑tanino got a reaction from 🎶Darkfire16 in Is there a way to change the BPM in 3MLE?
Hello!
First off welcome to MabiBeats.
The BPM (Tempo) can be changed by adding a "t" value at any point in the mml code of which you want to change the BPM (Tempo) at.
The default BPM is 120 (If you do not specify a BPM by using the "t" value it will always be 120.
To assign this value simply go anywhere in the MML code where you wish this to be changed and type in the correct BPM as shown bellow;
Doing so will apply a BPM of 150 to all parts of the MML you are working on. (Melody, Chord 1, Chord 2 and Song parts)
BPM values go from t32 to t255.
Here's a little GIF to help you out with this. Notice how fast the tracking bar goes when I change the tempo from t120 to t255
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👑tanino got a reaction from 🚩ADirtyCouch in Is there a way to change the BPM in 3MLE?
Hello!
First off welcome to MabiBeats.
The BPM (Tempo) can be changed by adding a "t" value at any point in the mml code of which you want to change the BPM (Tempo) at.
The default BPM is 120 (If you do not specify a BPM by using the "t" value it will always be 120.
To assign this value simply go anywhere in the MML code where you wish this to be changed and type in the correct BPM as shown bellow;
Doing so will apply a BPM of 150 to all parts of the MML you are working on. (Melody, Chord 1, Chord 2 and Song parts)
BPM values go from t32 to t255.
Here's a little GIF to help you out with this. Notice how fast the tracking bar goes when I change the tempo from t120 to t255
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👑tanino got a reaction from 👑Taft in New XP?
Its not new, it's always been a thing, however the only way to get this is to craft something while in a life talent (With the exception of Magic Craft and Hilwen Engineering, which grant LIVING EXP any time you craft something with those respective skills.)
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👑tanino got a reaction from solodrake in [Fulfilled] Adele: Hello
omg all of the yes, I love Adele, her voice is amazing.
I will work on this ASAP. Already bought the sheet for this.
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👑tanino got a reaction from 🎶Viersell in [Fulfilled] Adele: Hello
omg all of the yes, I love Adele, her voice is amazing.
I will work on this ASAP. Already bought the sheet for this.
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👑tanino got a reaction from 🚩Falaflame in Too Much Copy Pasting
That's your decision, however copy/pasting is a reality that should be accepted and just lived with, submitting an MML to the internet is almost like saying "Here have a free cookie." because its pretty much free domain, and while you did spend your time and effort into the creation of the MML, most people just do not know where an MML came from.
While proper credits are important, its good to know that if you are not willing to accept that your work is more than likely not going to get properly credited past your name being attached to your submissions (Meaning that if someone else copies it, they are likely to not give you any credits, or even take 5 seconds to look at who posted the MML for that matter in most cases.) you should probably not share your work.
It's impossible to make sure MML is properly credited, and that extends past MabiBeats and applies to anywhere on the internet unfortunately its just a thing that composers have to let go of if they choose to share their MML code.
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👑tanino got a reaction from 🎶WinterWyvern in Too Much Copy Pasting
That's your decision, however copy/pasting is a reality that should be accepted and just lived with, submitting an MML to the internet is almost like saying "Here have a free cookie." because its pretty much free domain, and while you did spend your time and effort into the creation of the MML, most people just do not know where an MML came from.
While proper credits are important, its good to know that if you are not willing to accept that your work is more than likely not going to get properly credited past your name being attached to your submissions (Meaning that if someone else copies it, they are likely to not give you any credits, or even take 5 seconds to look at who posted the MML for that matter in most cases.) you should probably not share your work.
It's impossible to make sure MML is properly credited, and that extends past MabiBeats and applies to anywhere on the internet unfortunately its just a thing that composers have to let go of if they choose to share their MML code.
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👑tanino got a reaction from 🌟Yasuno in Selling this poking stick.. MabiBeats exclusive sale!
Selling this o-o; No C/O and No A/W
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👑tanino got a reaction from 🎶Alynnia in GMs are overpowered
you know those MLF airhorns reminded me of Rixx's Wing Burning video C; The good ol' days ....
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👑tanino reacted to Vryidr in The New Fantasy Life Trailer for Mabinogi; Opinions?
Mostly I like that we've gone back to "Fantasy Life" as opposed to the "Anime Life" they'd been using the last few months.
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👑tanino got a reaction from 🎶Viersell in tanino's Workshop
Not entirely sure what was said, but if they have a problem with my posting this thread then they could just contact staff about it, I doubt its inappropriate for me to do so, its practically an exact copy of the same thread I have on the Mabinogi forums.
If you have a problem with the fact that I don't want to deal with composing by ear because I know next to nothing in musical knowledge and I can hardly tell what note is what in a song while its playing that's your problem, not mine. Furthermore I am not in any showing off or however you want to say it, I think it's appropriate to give examples and explain what you do and who you are in such a thread because you'd want to know at least enough about who you're asking something of.
If it makes you feel a little better I did compose the entire piano preview by ear, and it shows, but that's more than 12 hours of work in one song, that's more time that I've spent on one song in over a year. Even transcribing note by note off a sheet is easier than that for me.
Example Piano Song:
Adele - Someone Like You -
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👑tanino got a reaction from 🚩ADirtyCouch in Are i am a bad people because i live in germany?
You should see the amount of Canadian Meme's that are out there, man its not funny anymore for me x-x; I know its supposed to be a joke but it gets to me at times.
You're not a bad person just because you were born in Germany, not like you chose to be born there either. I don't think a country's past reflects its population's beliefs and actions in the present, nor should that be used as an excuse for prejudice on the people who originate from such countries. Almost every country has very dark past events.
EDIT: I know that it's not my job to moderate the forums, however I must say that threads like these are not allowed, I can understand your frustration however threads that may spark huge arguments are not allowed for obvious reasons. See the community guidelines for further information about this, its good to note that any topic that might make someone feel uneasy or uncomfortable with the topic is not allowed as well.
http://mabibeats.com/guidelines/
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👑tanino reacted to JoeyDee9 in Post your stats!
Lets see, lance is 600% smash damage for humans without thames.
Bash is 920% damage without celtics. On an elemental immune enemy it's clear that duel weapon bash will win. On an non elemental immune enemy the max bonus (with a single lined elemental reforge) is 55% for lances and 44% for duel weapons.
AKA 930% lance smashes and 1324.8% bashes. Lets take r6 into consideration now.
Bash crit with two ele 3 r6 weapons - 3423% damage
Smash crit with ele 6 r6 lance - 2901% damage
Lets not forget than bash stuns monsters and has a quicker animation than smash. While you will have to build it up to the maximum step to achieve these results a 1st stage bash crit under the same circumstances is 2928% damage.
Basically under ideal situation a humans duel weapon bash will be better than a lances smash. Now piercing will probably tip the tables in smashes direction for some enemies but the speed of bash might actually increase it's DPS. Personally, with the current content even without piercing a bash will one shot most mobs and since the combo meter doesn't disappear when changing enemies bash just outclasses smash in every way. It might be a bit different for giants though. They wont have access to Royal Celtics and will have to duel wield blunts.
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👑tanino reacted to 🚩Blargel in FAQ and Troubleshooting
I've noticed that a lot of people are not completely familiar with the quirks of MML so I thought it'd be nice to write an FAQ about it. I'll add to this first post as time goes on as well if I see more questions that get asked quite often.
Where can I learn how to write MML?
There is an excellent guide on the Mabinogi World Wiki that also covers the answers to the questions below. It's pretty in-depth so if you just want to figure out what's wrong with your MML, check the answers below first. If you want to learn everything there is to know about MML and how Mabinogi interprets it, then check out that guide.
Why does my jam's parts not sync up correctly in Mabinogi when they do in 3ML?
The first and obvious thing to check is if your instruments are all playing at the correct tempo. If they are, then you probably ran into a quirk of Mabinogi's MML parser. 3ML and Mabinogi actually parse MML differently. The parser in 3ML behaves how you would expect, but the Mabinogi parser has some weird bugs in it that you have to work around. For this particular problem, Mabinogi for some reason messes up the duration of rests when you put them next to a tempo change; for example, "t100v15r2c". To get around this problem, you can use a silent note instead, like this "t100v0c2v15c".
Why do some notes get cut off prematurely in Mabinogi when they play for the full duration in 3ML?
This is, again, a problem with Mabinogi's MML parser. If you have a track that plays a note, but another track of the same instrument plays that same note in the middle of the first track's note, it will stop the first note to play the second note. So for example, if you have something that looks like this in 3ML:
It will actually sound like this in Mabinogi:
This is only a problem with tracks being played by the same instrument. If you have a flute play the same note as a mandolin, they will not interrupt each other. You can read more about this here.
Why does my song get cut off before it finishes when I play it in game? Why does my song get a ton of extra silence at the end when I play it in game?
Yes, the answer to this question is actually the same. The way Mabinogi detects the duration of a song is very different how 3ML does it. 3ML seems to check if there are still notes to be played, but Mabinogi calculates the duration of all the tracks, picks the longest one, and sets the skill to cancel when that longest track is finished playing. However, the way it calculates the duration of a track is faulty. If there is no tempo specified for the track it's calculating, it won't check the other tracks to see what tempo it should be, it'll assume that the track is supposed to use the default tempo, which is 120. This means that this track's duration will be calculated incorrectly.
tl;dr The easiest way to fix this without too much thinking is to just add the tempo to all parts of the song.
I saw a song being played where the cymbals sounded like a gong. How the heck did they do that?
If you play cymbals at o2d+, you'll get a deep gong sound. It sounds like this: https://dl.dropboxusercontent.com/u/4234581/gong.mp3. Incidentally, the bass drum can also play a note at o2d+ and it'll be a much deeper drum sound than usual.