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Yasuno

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  1. Wow!
    🌟Yasuno reacted to OffendedV in [mml_thing] An mml automation and conversion tool   
    Aaaaand v1.4.0 is out. Another one bites the dust, dun, dun, dun.
    I had to rename some things again, sorry.
    This one adds a few new features, namely add_sustain_track which should help get you started when making sustain tracks. @Yasuno recommended I add a converter for kick, snare and cymbal tracks, which I did. These will make sure your percussion tracks work with the new 3mle sound bank.
    Like all releases with new features, bugs may be creeping around ready to strike. Please do not through food at me for bugs, unless it is cake. Then its ok you can throw cakes at me. nomnom
    I'm out of alpha and into beta. I've gathered enough feedback from different places that seem to indicate no cats were killed. Very happy about that.
    Full release notes :
    v1.4.0  - Added 'add_sustain_track' option, which creates a basic track with sustain toggling on beats. Only works when outputting to ms2mml.
                 - Added 'kick_track', 'snare_track' and 'cymbal_track' options. This will convert all notes of the selected track to the correct kick, snare, cymbal (C2, D2, C3). Nothing else is changed on the track. You will need to provide the track number. Thanks to Yasuno for the idea!
                 - Renamed a bunch of options again. Sorry about that, names will stop to change once I'm out of beta. 'Propagate' is split into 'propagate_t' and 'propagate_p', for tempo and performance tempo respectively. 'start_volume' renamed to 'propagate_v'. Remember you can use short-options to apply all of the propagates : '-pPv'.
                 - Sneakily add triplet support. Nobody seems to have noticed they were missing. Triplets are sad.
                 - Updated 3mle backend to new data model. Fixes some parsing issues like '&l4c' or out of range tempos.
                 - Removed deprecated 'propagate'.
  2. Nice!
    🌟Yasuno got a reaction from OffendedV in [mml_thing] An mml automation and conversion tool   
    Works perfect for me so far, I did a song with 12 tempo changes and then took it in-game and it played correctly.
  3. Yay!
    🌟Yasuno got a reaction from Shax in Using the 3MLE Save File for Music Submissions   
    It is no longer possible to use the code boxes to upload music submissions. We have found that everything past a duet becomes cumbersome for the approval staff to sort through when there are several code boxes and each code box could have 10 separated tracks to sort through. To speed up this process we now require that the parts be submitted as a 3MLE save file.
    Each individual part must have it's own save file, Or you can think of it as each instrument having its own musical save file. Of course if it is a solo then there would only be one save file. The process is very simple and here is a quick guide to explain what we need.
     
    Here we have the standard 3MLE window with 3 tracks already filled out:

     
    Click on File in the top left to access the menu:

     
    Then click on Save As, you can also use the hotkey Ctrl + Shift + S:

     
    Make sure you leave the .mml extension on the filename, it must be saved in this format and the website will not accept any other format not even ms2mml. You can technically name the file anything you want as long as you are sure you have uploaded the right file, to the correct part.
    For the sake of organization if I am working on an ensemble I usually name the file after the part number, or the instrument name so I don't get confused. The approver staff will assign the file you upload to the instrument you pick so make sure you have the right file uploaded to the correct part.
    Submissions that have multiple instruments in 1 save file will be rejected. We only allow 1 instrument / part per save file to speed up processing time.
  4. Jammin
    🌟Yasuno got a reaction from OffendedV in [mml_thing] An mml automation and conversion tool   
    Seems to be working well! Thank you for taking the time to add it. Saves me a lot of time.
  5. Nice!
    🌟Yasuno reacted to OffendedV in [mml_thing] An mml automation and conversion tool   
    @Yasuno Glad to here its working for you as well. What I have in the backburner is a way to "merge" tracks from multiple mml to a single mml file (useful when splitting midi tracks). Mass converting mml files to ms2mml should be ezpz. Will take a look this weekend.
  6. Yay!
    🌟Yasuno got a reaction from Shax in Using the 3MLE Save File for Music Submissions   
    It is no longer possible to use the code boxes to upload music submissions. We have found that everything past a duet becomes cumbersome for the approval staff to sort through when there are several code boxes and each code box could have 10 separated tracks to sort through. To speed up this process we now require that the parts be submitted as a 3MLE save file.
    Each individual part must have it's own save file, Or you can think of it as each instrument having its own musical save file. Of course if it is a solo then there would only be one save file. The process is very simple and here is a quick guide to explain what we need.
     
    Here we have the standard 3MLE window with 3 tracks already filled out:

     
    Click on File in the top left to access the menu:

     
    Then click on Save As, you can also use the hotkey Ctrl + Shift + S:

     
    Make sure you leave the .mml extension on the filename, it must be saved in this format and the website will not accept any other format not even ms2mml. You can technically name the file anything you want as long as you are sure you have uploaded the right file, to the correct part.
    For the sake of organization if I am working on an ensemble I usually name the file after the part number, or the instrument name so I don't get confused. The approver staff will assign the file you upload to the instrument you pick so make sure you have the right file uploaded to the correct part.
    Submissions that have multiple instruments in 1 save file will be rejected. We only allow 1 instrument / part per save file to speed up processing time.
  7. Sad
    🌟Yasuno got a reaction from 👑Makoto in What is a "Pro" Member?   
    What is a "Pro" Member
    A pro member is someone who has donated for the Pro member upgrade package. The Pro member rank never expires once it is obtained, and provides some aesthetic benefits for the users.
     
    What kind of benefits can I expect for being a Pro Member?
    Most of the benefits for a pro member are purely visual for the time being. Here are the current benefits below:
     
    Special Visuals in Music Hall submission listings with the choice of a gradient, or a custom listing background.


     
    Custom Background options for their submission templates

    *Example Here
     
    The Pro Member badge on their submissions + forum topics. (More Badge options available soon)

     
    Special Reacts that only appear for Pro Members

     
     
    Other Pro Member features are in the works and will be added to this list when they become available.
     
    How can I become a Pro Member?

    You can purchase the Pro Member upgrade package from our store here.
     
    Why would I bother contributing money to Musical Nexus and becoming a Pro Member?
    We hope that if you find the site useful enough or spend enough time here that you would be willing to obtain the Pro Member rank. We are currently saving money to hire a developer to build a new MML composer with some better features and better compatibility with MapleStory 2 as well as Mabinogi.
    Hiring Developers even for smaller "side" projects is expensive, and currently any and all money obtained from donations or users obtaining the Pro Member rank is going toward this purpose & project.
     
  8. Yay!
    🌟Yasuno got a reaction from Shax in Using the 3MLE Save File for Music Submissions   
    It is no longer possible to use the code boxes to upload music submissions. We have found that everything past a duet becomes cumbersome for the approval staff to sort through when there are several code boxes and each code box could have 10 separated tracks to sort through. To speed up this process we now require that the parts be submitted as a 3MLE save file.
    Each individual part must have it's own save file, Or you can think of it as each instrument having its own musical save file. Of course if it is a solo then there would only be one save file. The process is very simple and here is a quick guide to explain what we need.
     
    Here we have the standard 3MLE window with 3 tracks already filled out:

     
    Click on File in the top left to access the menu:

     
    Then click on Save As, you can also use the hotkey Ctrl + Shift + S:

     
    Make sure you leave the .mml extension on the filename, it must be saved in this format and the website will not accept any other format not even ms2mml. You can technically name the file anything you want as long as you are sure you have uploaded the right file, to the correct part.
    For the sake of organization if I am working on an ensemble I usually name the file after the part number, or the instrument name so I don't get confused. The approver staff will assign the file you upload to the instrument you pick so make sure you have the right file uploaded to the correct part.
    Submissions that have multiple instruments in 1 save file will be rejected. We only allow 1 instrument / part per save file to speed up processing time.
  9. Yay!
    🌟Yasuno got a reaction from Shax in Using the 3MLE Save File for Music Submissions   
    It is no longer possible to use the code boxes to upload music submissions. We have found that everything past a duet becomes cumbersome for the approval staff to sort through when there are several code boxes and each code box could have 10 separated tracks to sort through. To speed up this process we now require that the parts be submitted as a 3MLE save file.
    Each individual part must have it's own save file, Or you can think of it as each instrument having its own musical save file. Of course if it is a solo then there would only be one save file. The process is very simple and here is a quick guide to explain what we need.
     
    Here we have the standard 3MLE window with 3 tracks already filled out:

     
    Click on File in the top left to access the menu:

     
    Then click on Save As, you can also use the hotkey Ctrl + Shift + S:

     
    Make sure you leave the .mml extension on the filename, it must be saved in this format and the website will not accept any other format not even ms2mml. You can technically name the file anything you want as long as you are sure you have uploaded the right file, to the correct part.
    For the sake of organization if I am working on an ensemble I usually name the file after the part number, or the instrument name so I don't get confused. The approver staff will assign the file you upload to the instrument you pick so make sure you have the right file uploaded to the correct part.
    Submissions that have multiple instruments in 1 save file will be rejected. We only allow 1 instrument / part per save file to speed up processing time.
  10. Entranced
    🌟Yasuno got a reaction from 👑HighestJPA in Volume Changer Tool   
    Just uncheck "Velocity" from the import options, when importing a midi into 3MLE.
  11. Entranced
    🌟Yasuno reacted to OffendedV in [mml_thing] An mml automation and conversion tool   
    A simple tool to automate repetitive and tedious 3mle tasks.
    download latest (v1.5.2)
    This is a command prompt app. You cannot open it by double-clicking on the exe. You must launch it from your command prompt.

    Features
    propagate_t Propagate Tempo : Adds all tempos from track 1 to all other tracks. Splits notes if necessary. propagate_p Propagate Performance Tempo: Adds performance tempo to tempos on track 1. propagate_v Propagate Volume : Copies starting volume from track 1 to other tracks that don't have a start volume. If no volume is found, adds v15 to tracks without starting volume. Loud is good! compress When importing midi files with velocity, the velocity steps are often really wide and noticeable. Fixes this by narrowing the gap between velocity "steps" and makes everything louder. max_velocity Boosts or lowers velocities to match provided maximuim velocity. Keeps relative distance between velocities. min_velocity Boosts or lowers velocities to match provided minimum velocity. Keeps relative distance between velocities. add_sustain_track Adds a basic sustain track with sustain off/on every beat. clean Currently only removes endlines. kick_track Converts selected track to a kick track. All notes are converted to C2, so they work with new 3mle. snare_track Converts selected track to a snare track. All notes are converted to D2, so they work with new 3mle. cymbal_track Converts selected track to a cymbal track. All notes are converted to C3, so they work with new 3mle. ms2mml Outputs the file in Maple Story 2 format so you can "Open File" in the game's sequencer. batch mode By specifying a folder as input, the tool will process all '.mml' files in the specified folder non-recursively. All options currently work in batch mode.
    How to use
    Import your midi files in 3mle, optimize all tracks, do things, go outside and get some fresh air (lol), save when finished. Use this tool to post-process and convert your mml file to Maple Story 2 format (no copypasta required).
    Examples
    The following applies all processes and outputs to "glou.ms2mml".
    mml_thing.exe turkey.mml glou.ms2mml -e --ms2mml The following converts track 1 to kick track.
    mml_thing.exe harambe.mml dedmeme.ms2mml --kick_track 1 --ms2mml The following will output the final file "C:\gud beats\sandstorm.out.ms2mml". You can import that file in Maple Story 2.
    mml_thing.exe "C:\gud beats\sandstorm.mml" --propagate --compress --clean --ms2mml You can also use short options to help your tendinitis.
    mml_thing.exe "C:\gud beats\sandstorm.mml" -pvc --ms2mml This will apply propagate and clean on all '.mml' files in folder "gud beats" and output the files as '.out.ms2mml' in "C:\gud beats\out\".
    mml_thing.exe "C:\gud beats\" --propagate --clean --ms2mml This will convert all '.mml' files in folder "my song" to '.ms2mml' format. The files will be output in the current working directory and named song1.ms2mml, song2.ms2mml, etc. If the current working folder is "my song", the ms2mml files will be output in "out/" subfolder.
    mml_thing.exe "C:\my song\" song.ms2mml --ms2mml
    Setup
    The tool doesn't require any special installation to be used, but if you use it often, the following might be nice.
    To be able to launch the tool from any folder you are working in, add the tool folder to your user 'Path' environment variable : 'System > Advanced System Settings > Environment Variables...' Edit or create user variable 'Path' and add the mml_thing folder to it. When downloading new versions, overwrite the exe in there. To launch a command prompt from your current directory in File Explorer, type 'cmd' in the top path bar. To easily copy the path of a file or folder, shift + right click a file and select 'Copy as path'. If you don't like command prompts gtfo scrub.
    Bugs
    Please report bugs to [email protected]
    I need to be able to reproduce issues, so please attach required mml files if they are needed. I can guarantee your files will solely be used for bugfixing and deleted afterwards.

    Updates
    v1.5.2
    Change tempo propagation order. Adds tempos to the end of other notes. Fixes issues like t100t110 becoming t110t100. Keep 3mle track ordering. This would also cause 3mle track names to be erased, which we don't like so much. v1.5.1
    Revert changes to ties, which broke propagate tempo. [queue sad violins] Thanks to ST for the bug report! v1.5.0
    Added 'max_velocity' and 'min_velocity' to give more control over velocity operations. Max/min velocity will boost or lower the maximum/minimum volume. Steps between velocities are kept as much as possible, which helps when you have tracks with big velocity gaps. You can think of this as an expander. Added comment support, though the output isn't always very pretty. At least we don't explode anymore. Optimize propagate_t to merge small denominations together (less verbose output). Shouldn't output 2 million r16& anymore. Changed how mml_thing handles ties and endlines to match 3mle behavior more closely. Fix a compress bug where it would skip some velocities. v1.4.0
    Added 'add_sustain_track' option, which creates a basic track with sustain toggling on beats. Only works when outputting to ms2mml. Added 'kick_track', 'snare_track' and 'cymbal_track' options. This will convert all notes of the selected track to the correct kick, snare, cymbal (C2, D2, C3). Nothing else is changed on the track. You will need to provide the track number. Thanks to Yasuno for the idea! Renamed a bunch of options again. Sorry about that, names will stop to change once I'm out of beta. 'Propagate' is split into 'propagate_t' and 'propagate_p', for tempo and performance tempo respectively. 'start_volume' renamed to 'propagate_v'. Remember you can use short-options to apply all of the propagates : '-pPv'. Sneakily add triplet support. Nobody seems to have noticed they were missing. Triplets are sad. Updated 3mle backend to new data model. Fixes some parsing issues like '&l4c' or out of range tempos. Removed deprecated 'propagate'. v1.3.0
    Added experimental 'propagate2', a rewrite of propagate. The new version will copy all tempos from the first track to the others. It will split notes appropriately. Volume propagation moved to its own option. Propagate2 will replace propagate in next major version. Moved propagate volume to new 'start_volume' option. Grabs the first volume from track 1 and copies it to other tracks. Deprecated 'propagate' (will be removed in next major version). Renamed 'normalize_velocity' to 'compress'. Changed its short option to '-C'. v1.2.0
    Added short options and "everything" option. Fix some path bugs. v1.1.0
    Added batch mode. Help
    Usage: mml_thing.exe in_file out_file [options] Arguments:  in_file     MML input file or folder.              Using a folder enters batch mode, which will process all '.mml' files in the specified folder.  out_file    MML output file.              Optional, outputs to 'in_file.out.mml' if no argument is provided.              Outputs to 'out/' subfolder if using batch mode and no argument is provided. Options:  -p, --propagate_t           Propagate Tempo : Adds all tempos from track 1 to all other tracks.  -P, --propagate_p           Propagate Performance Tempo : Adds performance tempos to all tempos on track 1.  -v, --propagate_v           Propagate Volume : If track 1 has a starting volume, copies it to other tracks.                              If not, adds v15 to beginning of tracks without volume.  -C, --compress              Narrows the gap between velocity steps. Make everything louder.  -M, --max_velocity <value>  Boosts or lowers velocities to match provided maximuim velocity.                              Keeps relative distance between velocities.  -m, --min_velocity <value>  Boosts or lowers velocities to match provided minimum velocity.                              Keeps relative distance between velocities.  -s, --add_sustain_track     Adds a basic sustain track with sustain on/off on beats.                              Currently only works when exporting ms2mml.  -c, --clean                 Additional optimizations. Currently, only removes line endings.  -e, --everything            Apply almost all post-process operations :                              propagate_t, propagate_p, propagate_v, compress, add_sustain_track, clean.      --kick_track <value>    Converts selected track to a kick track. Must provide track number.      --snare_track <value>   Converts selected track to a snare track. Must provide track number.      --cymbal_track <value>  Converts selected track to a cymbal track. Must provide track number.      --ms2mml                Outputs in 'ms2mml' format.  -h, --help                  Print this help mml_thing version : 1.5.2 beta author : OffendedV <[email protected]>
  12. Like
    🌟Yasuno got a reaction from DarkWarriory in How can I get a preview of my song ?   
    3MLE uses the exact same instruments in game uses, so I am not sure what you mean by accurate when it is already the same sounds.
  13. Yay!
    🌟Yasuno got a reaction from Shax in Using the 3MLE Save File for Music Submissions   
    It is no longer possible to use the code boxes to upload music submissions. We have found that everything past a duet becomes cumbersome for the approval staff to sort through when there are several code boxes and each code box could have 10 separated tracks to sort through. To speed up this process we now require that the parts be submitted as a 3MLE save file.
    Each individual part must have it's own save file, Or you can think of it as each instrument having its own musical save file. Of course if it is a solo then there would only be one save file. The process is very simple and here is a quick guide to explain what we need.
     
    Here we have the standard 3MLE window with 3 tracks already filled out:

     
    Click on File in the top left to access the menu:

     
    Then click on Save As, you can also use the hotkey Ctrl + Shift + S:

     
    Make sure you leave the .mml extension on the filename, it must be saved in this format and the website will not accept any other format not even ms2mml. You can technically name the file anything you want as long as you are sure you have uploaded the right file, to the correct part.
    For the sake of organization if I am working on an ensemble I usually name the file after the part number, or the instrument name so I don't get confused. The approver staff will assign the file you upload to the instrument you pick so make sure you have the right file uploaded to the correct part.
    Submissions that have multiple instruments in 1 save file will be rejected. We only allow 1 instrument / part per save file to speed up processing time.
  14. Yay!
    🌟Yasuno got a reaction from Shax in Using the 3MLE Save File for Music Submissions   
    It is no longer possible to use the code boxes to upload music submissions. We have found that everything past a duet becomes cumbersome for the approval staff to sort through when there are several code boxes and each code box could have 10 separated tracks to sort through. To speed up this process we now require that the parts be submitted as a 3MLE save file.
    Each individual part must have it's own save file, Or you can think of it as each instrument having its own musical save file. Of course if it is a solo then there would only be one save file. The process is very simple and here is a quick guide to explain what we need.
     
    Here we have the standard 3MLE window with 3 tracks already filled out:

     
    Click on File in the top left to access the menu:

     
    Then click on Save As, you can also use the hotkey Ctrl + Shift + S:

     
    Make sure you leave the .mml extension on the filename, it must be saved in this format and the website will not accept any other format not even ms2mml. You can technically name the file anything you want as long as you are sure you have uploaded the right file, to the correct part.
    For the sake of organization if I am working on an ensemble I usually name the file after the part number, or the instrument name so I don't get confused. The approver staff will assign the file you upload to the instrument you pick so make sure you have the right file uploaded to the correct part.
    Submissions that have multiple instruments in 1 save file will be rejected. We only allow 1 instrument / part per save file to speed up processing time.
  15. Yay!
    🌟Yasuno got a reaction from Shax in Using the 3MLE Save File for Music Submissions   
    It is no longer possible to use the code boxes to upload music submissions. We have found that everything past a duet becomes cumbersome for the approval staff to sort through when there are several code boxes and each code box could have 10 separated tracks to sort through. To speed up this process we now require that the parts be submitted as a 3MLE save file.
    Each individual part must have it's own save file, Or you can think of it as each instrument having its own musical save file. Of course if it is a solo then there would only be one save file. The process is very simple and here is a quick guide to explain what we need.
     
    Here we have the standard 3MLE window with 3 tracks already filled out:

     
    Click on File in the top left to access the menu:

     
    Then click on Save As, you can also use the hotkey Ctrl + Shift + S:

     
    Make sure you leave the .mml extension on the filename, it must be saved in this format and the website will not accept any other format not even ms2mml. You can technically name the file anything you want as long as you are sure you have uploaded the right file, to the correct part.
    For the sake of organization if I am working on an ensemble I usually name the file after the part number, or the instrument name so I don't get confused. The approver staff will assign the file you upload to the instrument you pick so make sure you have the right file uploaded to the correct part.
    Submissions that have multiple instruments in 1 save file will be rejected. We only allow 1 instrument / part per save file to speed up processing time.
  16. Yay!
    🌟Yasuno got a reaction from Shax in Using the 3MLE Save File for Music Submissions   
    It is no longer possible to use the code boxes to upload music submissions. We have found that everything past a duet becomes cumbersome for the approval staff to sort through when there are several code boxes and each code box could have 10 separated tracks to sort through. To speed up this process we now require that the parts be submitted as a 3MLE save file.
    Each individual part must have it's own save file, Or you can think of it as each instrument having its own musical save file. Of course if it is a solo then there would only be one save file. The process is very simple and here is a quick guide to explain what we need.
     
    Here we have the standard 3MLE window with 3 tracks already filled out:

     
    Click on File in the top left to access the menu:

     
    Then click on Save As, you can also use the hotkey Ctrl + Shift + S:

     
    Make sure you leave the .mml extension on the filename, it must be saved in this format and the website will not accept any other format not even ms2mml. You can technically name the file anything you want as long as you are sure you have uploaded the right file, to the correct part.
    For the sake of organization if I am working on an ensemble I usually name the file after the part number, or the instrument name so I don't get confused. The approver staff will assign the file you upload to the instrument you pick so make sure you have the right file uploaded to the correct part.
    Submissions that have multiple instruments in 1 save file will be rejected. We only allow 1 instrument / part per save file to speed up processing time.
  17. Nice!
    🌟Yasuno reacted to 👑Jagaimo in Sustain commands   
    ---General sustain info---
     
    Both 3MLE & MS2 (MapleStory 2)
    Sustain commands work on most instruments (see this comment for the list) The sustain commands in both 3MLE and MS2 are global; e.g. putting  's1' in track 1 will start sustaining all notes in all tracks Sustain commands can be put in any track; e.g. putting 's1' in track 1 to start sustaining notes and then putting 's0' in track 2 to stop sustaining notes You can use  's0s1' to reset sustain (end the notes currently being sustained and then start sustaining all further notes)
     
    3MLE
    **If you are using sustain commands in 3MLE: Never use the Optimise Tool because it will remove all sustain commands
     
    For sustain commands to be recognised in 3MLE every track needs to have this at the top (including two blank lines):
    //#using_extension //#using_channel = 1 It should look like this: 
    These two lines assign this track to channel 1. 
    If you are using more than one instrument, you need to make sure that the tracks of different instruments use different channels
    Example: If you are creating a pianio, violin and cello trio performance then all piano tracks could have "#using_channel=1", all violin tracks could have "#using_channel=2" and all cello tracks could have "#using_channel=3"
     
    The 3MLE sustain commands are:
    'y64,[1-127]'  will START sustain (the "[1-127]" means any number between 1 and 127, so an actual command might look like this: 'y64,99')
    'y64,0'            will STOP sustain
     
     
    MS2
    The MS2 sustain commands are:
    's1'  will START sustain
    's0'  will STOP sustain
     
     
    ---Tips---
    All of the methods below involve using Notepad++ (You can download it for free here: https://notepad-plus-plus.org/download)
     
    Replace sustain commands
    3MLE recognises sustain command values between '0' and '127', however MS2 only recognises two values: '0' and '1', so if a 3MLE file contains only two sustain values: 'y64,0' and 'y64,127', you can use replace tool in Notepad++ to quickly replace 3MLE sustain commands with MS2 sustain commands:
    Select the 'Wrap around' option: 
    Find what:         "y64,0"
    Replace with:    "s0"
    select: 'Replace All' or 'Replace All in All Opened Documents' if you are using multiple tabs 
    and then do the same thing but with different values:
    Find what:         "y64,127"
    Replace with:    "s1"
     
     
    Replace sustain commands with varying values
    Some imported .mid files contain sustain commands with varying values, such as 'y64,34', 'y64,11', 'y64,101', so to replace them you can use replace tool in Notepad++:
    *make sure only the following options are selected: 'Wrap around' + 'Regular expression' + '. matches newline'
    It should look like this:  
    then perform the steps in order:
    1: replace "y64,0" with "s0"
    Find what:         "y64,0"
    Replace with:    "s0"
    select: 'Replace All' or 'Replace All in All Opened Documents' if you are using multiple tabs
    2: replace "y64,[0-9]+" with "s1"
    Find what:         "y64,[0-9]+"
    Replace with:    "s1"
    select: 'Replace All' or 'Replace All in All Opened Documents' if you are using multiple tabs
     
     
    Remove 3MLE comments
    You can use replace tool in Notepad++ to quickly remove the 3MLE comments at the beginning of each line e.g. "/*M 0  */  " :
    Find what:        "\/\*.*?\*\/  "     (without quotation marks, but including whitespace characters) 
    Replace with:   ""                         (make sure it contains nothing, not even whitespace characters)
    *select only the following options: 'Wrap around' + 'Regular expression' + '. matches newline':
    It should look like this: 
    Then select: 'Replace All' or 'Replace All in All Opened Documents' if you are using multiple tabs
  18. Like
    🌟Yasuno got a reaction from Sourn in How do I use the MS2MML File on the song page?   
    Songs that use our old download method will sometimes open a page in some browsers (does not happen in chrome). The new download method fixes this, but we have not had time to go back and update all of the older submissions yet.
  19. Love
    🌟Yasuno reacted to HyperDreamer in Hello!!!   
    :3 I lurv the Jellal avatar 😛
  20. Love
    🌟Yasuno got a reaction from Arisu in How do I use the MS2MML File on the song page?   
    When viewing a song record, click on the green button to download that songs MS2MML file.

     
    Save it to a place you can find it! Once the file is saved, you can open it directly in the game when composing with a blank sheet of music! Here are some steps below:


    Now to get the song in-game!
    Begin by opening a blank music scroll. Double click on it to open it!

     
    Next on the composer screen click on the "Open File" button, and navigate to where you saved the songs file that you downloaded from Maple Beats!

     

     
    Open the file and it should load the music code into the composer screen automatically like so:

     
    Make sure you put in the title for the song, and the Best Played On instrument choice, and then hit compose! You can also hit the play button on the right before composing to make sure it sounds ok and imported correctly.
    If you import a song from a Maple Beats file and find that it does not sound right, please let us know by reporting the song submission!
  21. Like
    🌟Yasuno got a reaction from HyperDreamer in Hello!!!   
    Thanks for joining!
  22. Yay!
    🌟Yasuno reacted to HyperDreamer in Hello!!!   
    I should have introduced myself a few days ago. My name's HyperDreamer and I LOVE MUSIC! Just call me Hyper.
    I used to play mabinogi but i left it for dead now I'm back plying a nexon game called Maplestory 2. I'm surprisingly enjoying it. i lead a fairly decent active guild name FLOOF BRIGADE. I hope every one has a wonderful day
  23. Love
    🌟Yasuno got a reaction from Cutesicle in Ohaio   
    Welcome, thanks for joining!
  24. Love
    🌟Yasuno got a reaction from Arisu in How do I use the MS2MML File on the song page?   
    When viewing a song record, click on the green button to download that songs MS2MML file.

     
    Save it to a place you can find it! Once the file is saved, you can open it directly in the game when composing with a blank sheet of music! Here are some steps below:


    Now to get the song in-game!
    Begin by opening a blank music scroll. Double click on it to open it!

     
    Next on the composer screen click on the "Open File" button, and navigate to where you saved the songs file that you downloaded from Maple Beats!

     

     
    Open the file and it should load the music code into the composer screen automatically like so:

     
    Make sure you put in the title for the song, and the Best Played On instrument choice, and then hit compose! You can also hit the play button on the right before composing to make sure it sounds ok and imported correctly.
    If you import a song from a Maple Beats file and find that it does not sound right, please let us know by reporting the song submission!
  25. Love
    🌟Yasuno got a reaction from Arisu in How do I use the MS2MML File on the song page?   
    When viewing a song record, click on the green button to download that songs MS2MML file.

     
    Save it to a place you can find it! Once the file is saved, you can open it directly in the game when composing with a blank sheet of music! Here are some steps below:


    Now to get the song in-game!
    Begin by opening a blank music scroll. Double click on it to open it!

     
    Next on the composer screen click on the "Open File" button, and navigate to where you saved the songs file that you downloaded from Maple Beats!

     

     
    Open the file and it should load the music code into the composer screen automatically like so:

     
    Make sure you put in the title for the song, and the Best Played On instrument choice, and then hit compose! You can also hit the play button on the right before composing to make sure it sounds ok and imported correctly.
    If you import a song from a Maple Beats file and find that it does not sound right, please let us know by reporting the song submission!
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