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🎶 Darkfire16

🎶Composer
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Darkfire16 last won the day on December 17 2016

Darkfire16 had the most liked content!

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Mabinogi

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    Alexina
  • IGN
    Darkfire16
  • Instrument
    Piano

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  1. Impressive, you catch on quick to the reset-snatch-and-grab tactic most veteran players on new characters do. Yes, when you master close combat, and your below 1k level, talk to Duncan and reset all of your skills to get your CP back down to normal level. You should start training other classes when you feel comfortable with where your close combat is right now. Sure, a guide or a pro player can tell you when and how to do it, but when it comes down to it, it's all about preference. P.S: Rank 1 Windmill, I totally feel your pain. If you get stuck on that like I did, just save up gold for a windmill potion to get past that rank. It's really annoying.
  2. Remember all that hype for the next game update, it was going to be either Samhain, or G20, and either had such high hype? >Samhain originally looked awesome in the trailer >All we get is a repetitive dungeon event in rabbie where you fight the black succubus in a one-floor dungeon until the end of time >obligatory joke video here< Oh my god, I hope Samhain Part 2 is more fun than this event. Right now it's about as fun as a bucket of rotten fish.
  3. I wouldn't know archery, I main giant lol.
  4. Approvals are going steady, but its not nearly as instantaneous as it was. No worries, though!
  5. Smokescreen is easy compared to Abyss. Smokescreen doesnt have the same cooldown as Demigod does. Seriously, i timed it. Sakura Abyss's cooldown timer is literally the demigod cooldown timer. Absolutely abysmal.
  6. HAHAHAHAHAHAHA!!! Have you ever tried mastering Sakura Abyss? It is a NIGHTMARE. The ultimate test of patience. If you can master Ninja, you can master anything.
  7. I was wondering where the hell you went. Good to know your okay.
  8. Freaking Undertale music got me into the game. Now I'm doing remixes of these songs. Send help. Or tell me what you think, either works.
  9. This song made me regret doing the Genocide run. R.I.P, Papyrus. I should have gone on that date.
  10. So beautiful, It gave me a bone. ... Damn my sans meme addiction.
  11. 10/10 - IGN i r8 gr8 Anyway Don, I would honestly consider working on whatever skills you have left in the warrior tab and go ahead and rank them. Then after that, i'd just follow what Falaflame said in here. Lances help quite a bit but can be tricky to get used to. I might also suggest ranking Fighter (or do the questline starting with Horrifying herbert if you havent already), but that might just be my bias as a Grandmaster Fighter.
  12. Alright, let me give another high-end giant main perspective on this. Taunt: Effective especially at higher ranks, if you need to get aggro off a buddy, or bring the enemies to you. (Unless they're archers, then it just brings trouble.) Training Taunt: Go into provocation and spam it. I'm serious. Those spikes have low CP, but there's a lot of them, so it can train taunt extremely easily. Wind Guard: At a high rank, this skill can tank many attacks, including attacks that would trigger your Defense skill and make you susceptible to big damage intake. Training Wind Guard: The middle room in Tara's Sulfur Spider mission where there are literally tons of those little spiders that attack really fast. Training Wind Guard Part II: There's a requirement that makes you use melee attacks while using it. This is where Provocation comes into play. See video below. Training Wind Guard Part III: There's another requirement that needs magic and archery attacks. Again, video below explains it all. Stomp: I can somewhat agree with this, this skill is completely useless at low ranks, but it does give a lot of strength, including it's Master title. But, it can be useful for giving you a split second of air during a fight, because it stuns whatever it hits. Training Stomp: Video below. Mission: Tara's "Their Method". Throwing Attack: I've seen high-end giants with Throwing attack, and even without Elemental reforges (fire, ice, lightning, etc) they can still hit up to 15,000 damage and higher. This is a skill that can be outclassed by a plethora of other skills, but in of itself, it's quite useful for one-on-one fights. Training Throwing Attack: Again, the same way of training as stomp, just leave the finish rule as it is. This one is CP-dependant, so you'll have to hold the ALT key and see how strong the enemy is.
  13. The album has released! Enjoy it, and let me know what you think in this thread! Happy Halloween, Milletians! Clash_of_the_Castles_(Halloween_2015).zip
  14. Dracula's music of the ages returns in my SECOND chiptune halloween album, releasing on the 25th of October!
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