MML adjustments for MusicQ patch
Original post by @colimoshirabell (a.k.a. シラベル in JP Mari server) https://twitter.com/colimoshirabell/status/814076037826945025
She says this is mere guidelines, and test listening would be necessary after all.
Other instruments not mentioned here requires no adjustment.
[Strings]
Ukulele: increased velocity, peak suppressed (like fig. B)
v5- -> -1
Mandolin: decreased velocity
v13- -> +2
v4-v12 -> +1
Lyre: decreased velocity, faster decay
v12- -> +3 (but lyre's v15 note is apt to make an attack noise)
v8-11 -> +2
v3-7 -> +1
Piano: increased velocity, faster decay
v13- -> -3
v8-12 -> -2
v3-7 -> -1
Harp: dropped an octave, faster decay, attack noise fixed
raise an octave (oN -> oN+1)
now o5d+ and higher notes sounds keener. you may want to reduce their velocity by 1
Violin: increased velocity, capped duration (3 sec or so)
v13- -> -3 (comparison of the first 1 sec)
v8-12 -> -2
v3-7 -> -1
Cello: increased velocity, capped duration (3 sec or so), pitch bug fixed (o6d+/o6f+)
v13- -> -3 (comparison of the first 1 sec)
v8-12 -> -2
v3-7 -> -1
Electric Guiter: timing bug of distortion part fixed
if you manually fixed the bugged timings, romeve the fix
[Wind Instruments]
Whistle: decreased velocity
v9- -> +2
v3-8 -> +1
Chalumeau: decreased velocity
v9 -> +5
v7-8 -> +4
v5-6 -> +3
v3-4 -> +2
v1-2 -> +1
Flute: decreased velocity
v9 -> +4
v6-8 -> +3
v3-5 -> +2
v1-2 -> +1
(fyi, o5f+ to o6c are slightly less affected and o6g+ to o6b are slightly more affected)
Roncadora: decreased velocity
v11- -> +3
v7-10 -> +2
v3-6 -> +1
[Percussion]
Bass Drum: peak suppressed, the special sound of 02d+ removed, slightly lower pitch
replace the o2d+ sound (if any) with something
Snare Drum: increased velocity, peak suppressed
v7- -> -1
Cymbals: increased velocity, peak suppressed
v9 -> -2
v3-8 -> -1
Hand Chimes: decreased velocity
v8- -> +2
v3-7 -> +1
*if the faster decay or capped duration matter, replace single long notes with
multiple short notes (ex. c1&c1&c1 -> c1c1c1) or use another instrument.
edit. typo