Accelerated Posted February 15, 2016 Report Share Posted February 15, 2016 (edited) I have just submitted a song and had put it up. Unfortunately, when I played preview, some of the phrases were higher than they should have been (they were the lowest octive before, but somehow went up an octave or two). I then checked the main code to make sure it was just the preview, and that code ended up being glitched exactly like the preview. I'm not sure what's going on because when I copy from 3MLE to my game, it plays perfectly. Most appreciated if this can be investigated. Edit: It seems when I export it from my 3MLE to either here or a new 3MLE, it mucks up, but that same code works fine if I import it to the game. I'm not sure why. Also, the individual tracks are working as well. Edited February 15, 2016 by Accelerated Link to comment
🚩ADirtyCouch Posted February 15, 2016 Report Share Posted February 15, 2016 Please go over your code again, it looks like you optimized your song and it messed with a lot of your octaves. Example being a segment being in o2 followed by << , which technically should be o0 but due to how mml is read it's only in o1. Link to comment
👑Pokemonher01 Posted February 15, 2016 Report Share Posted February 15, 2016 For now your code has been hidden since there is major errors in them. Some such as (not exactly)"<<<<<<o6" Which is very redundant since <<<<<<< gets canceled out by the o6.Though, for future reference do not make forums for this. Please just report and we will respond. Couch is in charge of your report. Link to comment
🚩ADirtyCouch Posted February 15, 2016 Report Share Posted February 15, 2016 (edited) Sorry bout all the troubles, generally I use the code within the MML code box to generate previews, but in this case that caused the problem. The problem was that the code within the MML code box was an optimized version of the three individual tracks. The optimized version sounds higher than the individual tracks so I had generated a different preview than you wanted. It should be fixed now. Edit 1: I would recommend unchecking the Optimize MML box when you copy because optimizing will mess up any song that uses octave 0. To have you see what I mean, go ahead and copy the Metal Gear MML from 3mle with Optimize checked. Go to file and import from clipboard and you will see a difference in the octaves. From there, you should manually make the necessary changes yourself to keep the lowered amount of characters. Edited February 15, 2016 by A_Dirty_Couch Edits Link to comment
Accelerated Posted February 15, 2016 Author Report Share Posted February 15, 2016 (edited) @Pokemonher01 Ah, gotcha. Sorry for the spam. I'll keep that in mind next time haha (and sorry for disappearing oops). @A_Dirty_Couch Oh, dang I did not know that. That would explain why when I was exporting it from there to a new 3MLE file, it raised in octave. I appreciate your help in fixing this, thank you. If I understand correctly, when submitting songs dealing with octave 0, I should uncheck the optimization box and make the optimization changes manually? I'm also a bit confused why direct export with optimization to game works perfectly, but not to another 3MLE or submission. Edited February 15, 2016 by Accelerated Link to comment
🚩ADirtyCouch Posted February 15, 2016 Report Share Posted February 15, 2016 Well, optimizing helps more than it doesn't so it's okay to optimize a song as long as you go back to make the changes. Link to comment
Accelerated Posted February 15, 2016 Author Report Share Posted February 15, 2016 Well, optimizing helps more than it doesn't so it's okay to optimize a song as long as you go back to make the changes. Ah, alright. I guess I'll clean up some of the code and then re-upload. Link to comment
🚩Blargel Posted February 16, 2016 Report Share Posted February 16, 2016 If I understand correctly, when submitting songs dealing with octave 0, I should uncheck the optimization box and make the optimization changes manually? I'm also a bit confused why direct export with optimization to game works perfectly, but not to another 3MLE or submission. 3MLE and Mabinogi read MML slightly differently from each other. In most cases it will behave identically but sometimes you'll encounter those differences. I guess this is one of those cases. Just outta curiosity, would you mind sending me the old messed up MML that played too high in 3MLE but correctly in Mabinogi? I want to see what's causing the difference. Link to comment
Accelerated Posted February 16, 2016 Author Report Share Posted February 16, 2016 3MLE and Mabinogi read MML slightly differently from each other. In most cases it will behave identically but sometimes you'll encounter those differences. I guess this is one of those cases. Just outta curiosity, would you mind sending me the old messed up MML that played too high in 3MLE but correctly in Mabinogi? I want to see what's causing the difference. Yeah sure, I'll send it when I get home. Good thing I didn't delete it just yet. Link to comment
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